Story and Interactivity in Prince of Persia: The Sands of Time PDF
The Prince of Persia is a classic gaming franchise that started out in 1989 as a 2D side-scroller with strong platforming elements of running, jumping and climbing through environmental puzzles. The Prince of Persia: The Sands of Time (2003) represents a reimagining of the franchise into an action-adventure game in the 3D realm. I chose this game specifically because of its overt attention to story and how it incorporates the act of storytelling into the experience of playing the game.
I actually played the original game, but did not keep up with the franchise until this new release and have yet to play the latest release, Prince of Persia: The Warrior Within (2004). At the time of this writing, I have played through The Prince of Persia: The Sands of Time three times; the first time solely on my own, the second with help from GameFAQs to ensure I didn’t miss any parts of the game, and the third mostly on my own, but with some references back to GameFAQs to doublecheck details. Each time took roughly 10-12 hours of gameplay in order to successfully complete the game. Also, I should note that all of my experiences are with the Nintendo GameCube version of the game.
Download PDF Guide Story and Interactivity in Prince of Persia: The Sands of Time
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December 22nd, 2008 | by pdf manuals |